Work
Software Developer Intern @ Geotab
Developed backend features and API integrations across MyGeotab and MyAdmin for over 4 million users globally. Optimized internal caching mechanisms to improve memory efficiency and reduce system load. Participated in testing and validating Docker-based builds on remote GCP servers to ensure product stability. Enhanced test automation using Selenium, XUnit, and JEST, integrating tests into GitLab CI/CD pipelines to support reliable deployments.
Game Developer Intern @ Giro Gamez
Independently designed and developed two 3D mobile games: a multiplayer chess game and a sound-based survival maze game. Gained hands-on experience with Unity features such as NavMesh for AI pathfinding, Universal Render Pipeline (URP) for enhanced graphics, and Photon Pun 2 for implementing multiplayer networking with matchmaking and private rooms. Also developed an AI chess bot using the Alpha-Beta Pruning algorithm to optimize decision-making efficiency.